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DennisGT2018-07-28 19:27:55
C++ / C#
DennisGT, 2018-07-28 19:27:55

What can I use the native C++ plug-in in Unity3d for?

What kind of logic is usually taken out of Unity in C ++ and is it advisable to do this at all?

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Daniil Basmanov, 2018-07-30
@DennisGT

Usually, none. For the most part, only plugin developers for the Asset Store write on the pros. On mobile platforms, interaction with the operating system is wrapped with a plus code, for example, saving pictures to the gallery. On a computer, plugins may be needed for video recording or physical simulations. In short, if you ask such a question, then you do not need to write plus plugins, use ready-made ones.

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