Answer the question
In order to leave comments, you need to log in
What aspects of C++ do I need to know to work with Unreal Engine 4?
Hello, I'm learning C ++ (I've now stopped at studying classes) from the book: Michael Dawson "Learning C ++ through game programming". At the same time, I read and practice the documentation at the office. Epic Games website, decided to look into the C ++ section, and, to put it mildly, went nuts from the code I saw. I understood very little what was written there, etc. Therefore, a question for those who know: What do you need to learn in C ++ so that later you can easily switch to coding in Unreal Engine 4?
Answer the question
In order to leave comments, you need to log in
If you only use blueprints in UE4, then C++ knowledge is not needed there at all.
But if you are going to write blueprints on the pluses, then you need to at least go through the chapter on classes, STL libraries, template programming, etc.
UE4 has its own types and specific macros.
language is just a way to explain to the computer what you want from it, otherwise you either need to write everything yourself, for which your life may not be enough, or use libraries. Unreal Engine is an IDE with a set of libraries. As a result, first learn how to explain your simple Wishlist, then proceed to study the Unreal Engine library, what and why it is there. If you ask, it means a beginner, so, having mastered the Unreal Engine, you will eventually be able to write applications on it, but taking on other libraries, you start all over again.
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question