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What are the engines for pixel platformers?
Actually, subj. Of the platforms, the main one is Windows. Language - any non-exotic.
If there are leading questions, I will answer.
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Язык программирования Lua (5.1, Русский), Lua (5.3, English)
1. https://love2d.org/ ( HowTo, создание дистрибутива вашей игры )
2. GDevelop ( HowTo )
К списку xmoonlight еще добавляю (все движки позволяют создавать игры с применением Lua):
1. Defold
2. MOAI
3. Urho 3D
4. Anki 3D
5. Cocos2d-x
Well, in fact, Unity is quite suitable. Graphics (namely the style of drawing) here does not depend on the engine - we draw what we want. This is if for a real serious project, because it is very convenient to do everything in the unit.
Interestingly, I am currently writing my pixel platformer in Pygame (Python), drawing sprites along the way. Basically, I do this based on personal Wishlist and interest. It helps to understand both the language and writing in non-C# :)
Here you face problems that are not in Unity and other big engines, such as: making a level editor, music / sounds processor, implementing animation, GUI and so on.
That is, I write in python, probably to delve deeper into the development
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