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P4tRicK2019-08-12 00:50:54
3D
P4tRicK, 2019-08-12 00:50:54

What 3D tool to learn? where to study?

Good afternoon.
Please tell me which tool to choose for 3-D modeling
As I know:
1) Blender - free, simple, but not at all in demand on the labor market, a lot of literature, video courses
2) Maya - paid, average, the most popular among employers, but there are very few video courses on the same YouTube, there are no free courses for obtaining a certificate
3) 3D Max - paid, average, used only in the interior, a lot of literature, books and lessons
4) 4D Cinema - very expensive, average, medium in demand, impossible get a student version, quite a bit of material.
The whole dilemma is as follows, Blender is good, but it’s almost impossible to find a job with it, Maya is good, but I haven’t found good lessons on it for free, 3D max seems to be good, but more highly specialized and is not suitable for creating characters or animation, 4D Cinema is expensive, but very interesting, I saw its possibilities.
If possible, please tell me where did you study? What do you like best from your experience? what of these programs is suitable for what? what additional programs do you use (ZBrush, Corone, etc.) ?
Most interested in sources for study

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4 answer(s)
D
DPulse, 2019-08-15
@DPulse

Start with Cinema 4d, this is a quick entry into the profession :) Having understood all the principles of 3D modeling, animation and rendering, you can easily switch to other programs and stop at the one that best suits your tasks.

M
McBernar, 2019-08-12
@McBernar

See what you want to do.
3dmax, sort of like, de facto in the interior. Under it, there are a bunch of models specifically for visualizing interiors / exteriors. Plus filmmakers used to work with her. Now I do not know.
Blue is loved by motion designers. She is very pleasant to enter the profession in principle.
You can do really cool things in Blender if you know how.
I don't know about Maya, sorry.

K
KeysCG, 2019-10-06
@KeysCG

7 years already in 3ds max and

3D max seems to be good, but more highly specialized and not suitable for character creation or animation
this is complete bullshit! You can do all this in it, but how fast is another question. Start with what is more convenient for you and for what more lessons you need. The main thing is not to delve into one program very much, and then after the basics you can switch to any other. A lot depends on the goals here. But I repeat, do not go very deep into one program, otherwise it will be difficult to climb onto another :)

S
Steve_7, 2020-01-07
@Stiv_7

God, how tired I am of the 3d max community and their advice on the type: he can do everything, so choose him.
It is so BUT NOT AT ALL. 3d max is only popular because it is one of the first 3d packages and EVERYTHING. Now it’s moving into the interior environment, since Autodesk bought Maya, and Maya, like 3D Max, is a huge and serious program, it’s not profitable for Autodesk to keep two programs in the arsenal that do the same thing, there will be no sales, so each of them already has niche.
3d max - interior design
Cinema - motion design
that's the circle and narrowed
Maya, blender, zibrush

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