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Weak indicators. What am I doing wrong?
I have long wanted to create a gaming site and in April of this year I decided to do it.
It's been 5 months and the attendance is at 20 (it was 50 because of one game, but that's a different story). All this figure and then thanks to one game. They sometimes come in from Yasha, but it’s dry from Google.
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No matter what design!
You need to collect informational SA for your articles. And in accordance with this, write meta tags for SA.
Recommendations:
- total frequency of SL for one article from 300 to 1000
- ms and nz requests
- write news based on SL
- do not include requests with a frequency of less than 10
in SL - send each new news for re-bypassing in the webmaster
In a month, traffic will increase noticeably (if post 3-4 news a week)
1) No design. Generally. A hat with 2 characters from a game from 20 years ago is not a design. 1000 rubles would be better given to a familiar designer for a hat. Blog style from the 2000s.
2) No topic. Well, a list of games, well, something about the game. Where is the unique feature, then why will I come to you, and not to the kanoba for example?
3) for comparison , it is felt that people are working here, both on the look and on the content. Bourgeois, but nothing prevents you from doing it yourself beautifully.
4) Think about what is unique to do on the site, albeit less in demand, and punch low-frequency speakers for your chip.
Most likely, no one is interested in it, or there are a large number of sites of the same subject with similar functionality.
Hello. You can buy likes and views on the video of your game and then, I think the attendance will be higher. I use the services of one site called Lowcostsmm, I really like it. The site can be easily found by entering the domain into any search engine, for example, in Google, Yandex, Lowcostsmm.com /ru/.
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