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Video library?
I want to make a erogram with a development system
The essence is this:
initially there is a 2-dimensional space which library to implement, as opengl and directx options
it has about 1,000,000 separate particles of different colors: red, blue, white
a particle of different colors has different behavior
I want to draw simulation
problem is that this is impossible on the processor, since calculations need to be done for each particle and I would like not less than 60
fps, tell me the library to implement this system and to transfer the calculations to the video card
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