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UnrealEngine does not compile the game, gives an error, what's wrong?
When compiling a project, Anrial shows the beginning of the process, then immediately ends with an error of some AutomationTool program. The logs
show UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): ????ࠡ?⠭??? ?᪫?祭??: System.IO.FileNotFoundException: ?? 㤠???? ????㧨?? 䠩? ??? ᡮ??? "UnrealBuildTool, Version=4.0.0.0, Culture=neutral, PublicKeyToken=null" ???? ???? ?? ?? ????ᨬ??⥩. ?? 㤠???? ????? 㪠?????? 䠩?.
UATHelper: Packaging (Windows (64-bit)): ? AutomationTool.Program.Main(String[] Arguments)
How to fix?
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