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lackywow2014-09-07 11:31:31
Startups
lackywow, 2014-09-07 11:31:31

Unity3d. Where to start your business?

Good day to all! I'll get straight to the point, I'm a C++ programmer. At one time, I got carried away by unity3d and even completed a couple of orders for fl.ru. Now I would like to try my own mini-startup in this area, I have a desire, I have an idea, there are some source codes and some art blanks. The general question is whether it is worth starting something commercial at all, ordering some kind of drawings, doing something, starting a website and the like, or is this area already occupied by fully formed gaming companies that have the necessary experience, "connections" with game distribution stores. Wouldn't this process be a complete waste of time?!? I ask people who have personal experience in this matter to answer, some of their projects or startups.

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3 answer(s)
J
J_K, 2014-09-20
@J_K

Of course, there are no guarantees of success, but there is definitely a guarantee - that you will master project management from scratch. Try to invest as little as possible, use very cheap or free resources, try not to lose interest. If you get to the "end" and release a product, you may hit a bunch of bumps and end up with nothing, but in the end you will gain invaluable experience. Besides, it's all very interesting. Good luck.

O
Optimus, 2014-09-07
Pyan @marrk2

I would advise you to start training in the field of unity3d for profit, maybe less, but you will be more likely to get + than purely on products.

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Mintormo, 2014-09-07
@Mintormo

I think it will be difficult. The market is full of all kinds of games and there are no guarantees of success.

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