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keltkelt2019-08-09 15:29:41
Unity
keltkelt, 2019-08-09 15:29:41

Unity3D Addressable Assets. How to load a remote asset?

You just need to load the remote asset by url, but be sure to use addressable.
I create a group, but you can’t just add the url of the necessary assets or bundles there.
You need to drag the assets themselves there (why?), And drive the url into the profile in general.
I don't understand what to do next. Help me please.

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