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Unity case simulator how to do?
I started making a case simulator and got stuck with the creation of a vertical strip along which the prize will be determined. How to implement it I tried to select a prize through a 2d collider.
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what stripe? what kind of kees?
what's with the collider?
the simulator of the keis - are these huge keis in jars with money?
what kind of lootboxes?
if some kind of casino / roulette / similar random - then it’s true that I advise you to “separate”.
you need to first determine the number/position, and then play the animation.
the system should work without a visual component. Selection animation - that's right, a bonus on top.
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