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MaXaHeHKo2016-06-26 22:43:56
Programming
MaXaHeHKo, 2016-06-26 22:43:56

The algorithm and everything you need to create a flash game bot.. What language, what to use?

After the time spent on the Internet, I realized that there are 2 options for the bot to work from which it is worth starting in the future: 1. Directly with the server 2. By searching for images and further actions ...
Moreover, I managed to make a working bot according to item "2", but what you can’t go about your business during this process, it’s very upsetting. Then I found what can be done so that he communicates directly with the server and the main thing is that I can do my own thing...
But here, too, a fiasco befell me, because I had zero experience and I could not find a normal algorithm (Understandable for a beginner, or at least more or less painted). I ask you, if possible, to write everything you need for this, what you need to study and with what language / software you can implement this ... I will be very grateful to those who answered (I spent so much time) (The vk game is called BiK) (I saw the implementation in c#) ( But the most important thing is to be clear to the teapot)

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Alexey, 2016-06-26
@alsopub

The option to "install a virtual box" (VirtualBox) is not suitable?
It can be at least minimized, at least reduced (to observe the process with one eye).
And you have everything ready to work in this mode.

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Rou1997, 2016-06-26
@Rou1997

What language/software can be used to do this?

Capture requests/packets and "fake" them, any language, interception software - Fiddler, Wireshark, etc. sniffer.
Possibly 3, decompiling Flash, then "injecting" etc., might be faster, but not for beginners, start with HTTP.

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