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evcalist2018-03-14 16:46:23
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evcalist, 2018-03-14 16:46:23

Source of learning on Blender?

Recommend literature/courses on blender for a beginner.
I want to hit the work with graphics, I try in all directions, now I have my eye on 3d.

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4 answer(s)
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DollyPapper, 2018-03-14
@evcalist

Firstly, if you want to work in this area and be in demand, then remove the blender and download the package required in the Maya, Max industry, I don’t consider the rest yet, because the entry threshold for a beginner is very high). Secondly, courses are rubbish. All courses are rubbish. Those courses that say they are not rubbish are doubly rubbish. A beginner is still unaware, but graphics is not knowledge of the package. I'm telling you as a former CG (Computer Graphics) specialist. Graphics consists of a huge number of fields of knowledge, from mathematics and physics to psychology. The first thing you should do now is decide on the area in which you want to move. Animation, modeling, simulation, lookdev, assets, rendering, lighting (scene lighting, for a specialist in this field it is also useful to download the skill render). The entry threshold for each of these areas is different, as well as the required skills. Simulation, in my opinion, has the largest threshold of entry, because it requires such normal knowledge of the natural sciences from you. But even areas with a smaller threshold of entry require deep knowledge. Knowing which button to press and what it is responsible for will not give you anything. It is important to understand how this button works so that you understand what you are doing. I repeat, if you want to work in this area, if you just found entertainment for yourself, then you shouldn’t bother too much. Mastering the package, normal mastering, with mastering the stack of sciences and technologies that are included in this package is an excruciating pain if you do it yourself. Everything becomes easier if you take good offline or online courses like scream school, yes it's expensive, but it will give you a base from which you can move on with an understanding of where to go. Without this understanding, there will be mess and pain. The first year or two, maybe less, I judge by myself. In short, decide right away which area you want to get into, this will remove a lot of unnecessary problems. You can email me if you want [email protected] . Of course, I won’t teach you, but I can give advice and guide you along the path of least resistance. I repeat once again for consolidation, this is if you are really stuck, you feel that this is yours, and you want to work in this industry. If not, then repeat the blender tutorials and after a while you will be able to make good videos or pictures for the Internet, but not suitable for commercial graphics (movies, advertising, etc.) You can email me if you want [email protected] . Of course, I won’t teach you, but I can give advice and guide you along the path of least resistance. I repeat once again for consolidation, this is if you are really stuck, you feel that this is yours, and you want to work in this industry. If not, then repeat the blender tutorials and after a while you will be able to make good videos or pictures for the Internet, but not suitable for commercial graphics (movies, advertising, etc.) You can email me if you want [email protected] . Of course, I won’t teach you, but I can give advice and guide you along the path of least resistance. I repeat once again for consolidation, this is if you are really stuck, you feel that this is yours, and you want to work in this industry. If not, then repeat the blender tutorials and after a while you will be able to make good videos or pictures for the Internet, but not suitable for commercial graphics (movies, advertising, etc.)

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GreatRash, 2018-03-14
@GreatRash

https://cgcookie.com/learn-blender

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Artem Spiridonov, 2018-03-20
@customtema

Video lessons. A lot of them.

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Alexander Reshetnyak, 2020-05-19
@Vampireos

https://youtube.com

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