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Some weird problem?
#include "Game.h"
int main()
{
Game*game = new Game();
game->Execute();
return 0;
}
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A friend from across the ocean helped:
Hey,
You might need to add #define SDL_MAIN_HANDLED before including the SDL headers
- Will
Author of this tutorial https://www.willusher.io/sdl2%20tutorials/2013/08/...
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