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Should I build for iOS on libGDX?
Today was the release of LibGDX 1.0. In the preview video project from Eclipse was compiled on the iOS simulator. Until now, it is not clear to me if I write a game for Android on LibGDX, whether I will need to rewrite it in order to build it on iOS, or just a project that I wrote for Android, I can build on iOS.
Thank you.
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