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SDL_net as core library for network applications?
The question is: is it worth using the SDL_net library to create non-gaming network applications? I liked the provision of simple functions for working with the network. There are bikes based on low-level sockets, but I would like to use a ready-made solution that has been tested by time, and of course, cross-platform should be at the forefront.
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Depends on many factors. Cross-platform curl is time-tested and more than good. sockets, as far as I know, are also portable because they are BSD sockets.
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