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Scaling elements without distortion in Unity UI?
The problem is rather banal: if we add information to the panel on the left, we get what is on the right.
I'm not talking about user-resizable panels. It seems that there are many similar questions, but so far we have not been able to find commonly used solutions. Pain:
$ ls
PanelRectangle_322x242.png
PanelRectangle_500x860.png
PanelRectangle_512x256.png
PanelRectangle_802x102.png
...
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wow. and for whom they made 9SliceSprites
"Composite panel of five elements (four sides of the stroke and fill). Creepy crutch."
the same creepy crutch, only not creepy, but generally accepted.
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