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Rippled floor sprite. What to do and where to dig?
When the character moves in different directions, there are ripples on the floor (or rather vertical lines).
When the camera approaches, the ripples disappear, but this does not suit me.
If you move away / zoom in on the image - the ripples are in full swing.
I read every paragraph of the manual on sprites and textures
. The only thing that helped a little was switching the Filter Mode from Point to Billeniar. The ripples
became less noticeable and less frequent, but remained as they are
. fold your hands.
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