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React native websockets client for golang server?
Wrote the server part of the websocket.io connection on go. And installed base expo react native. How to use react native as a go socket client of a server if go is looking for an html file for the client?
func main() {
server, err := socketio.NewServer(nil)
if err != nil {
log.Fatal(err)
}
server.OnConnect("/", func(s socketio.Conn) error {
s.SetContext("")
fmt.Println("connected:", s.ID())
return nil
})
server.OnEvent("/", "notice", func(s socketio.Conn, msg string) {
fmt.Println("notice:", msg)
s.Emit("reply", "have "+msg)
})
server.OnEvent("/", "msg", func(s socketio.Conn, msg string) string {
s.SetContext(msg)
fmt.Println(msg)
return "recv " + msg
})
server.OnEvent("/", "bye", func(s socketio.Conn) string {
last := s.Context().(string)
s.Emit("bye", last)
s.Close()
return last
})
server.OnError("/", func(e error) {
fmt.Println("meet error:", e)
})
server.OnDisconnect("/", func(s socketio.Conn, msg string) {
fmt.Println("closed", msg)
})
go server.Serve()
defer server.Close()
http.Handle("/socket.io/", server)
http.Handle("/", http.FileServer(http.Dir("static")))
log.Println("Serving")
log.Fatal(http.ListenAndServe(":8080", nil))
}
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