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Problem connecting the phaser-spine plugin. What to do?
I recently started getting acquainted with such an engine as phaser. In the process, I found an interesting plugin for animation inside the phaser-spine game https://github.com/orange-games/phaser-spine/tree/... . Plugin downloaded, connected according to the attached instructions. But when trying to load an object into the preload function, problems began. On a command like: game.load.spine('buddy', 'assets/buddy_skeleton.json') gives the following error: spine.js:2874 Uncaught TypeError: Cannot read property 'substring' of undefined
at i.Loader.Phaser.Loader .spine (spine.js:2874).
This line in the plugin code is: basePath: (url.substring(0, url.lastIndexOf('/')) === '') ? '.' : url.substring(0, url.lastIndexOf('/')).
From my own shallow knowledge in js, I concluded that the problem is most likely with access to the specified path. But the reference to the json object seems to be correct. I turned it this way and that, in which the error did not reach. Does anyone have any ideas on this?
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Maybe not relevant anymore - but do you run on a domain or just open the file with the game in the browser?
Phaser has a feature that it needs to be run on a server (domain) so that access is like mysite.ru/game for example and not just game.htm
from here there may be problems with paths when they wait for a domain in the path, and not C:\. ..
PS on the toaster very weak support for the phaser community. very few people are involved in game development :(
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