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Pixel sprite artifacts in Unity. How to remove?
I'm not making a big game, and when I was thinking about graphics I decided to try pixel art, but I had a problem and no, it's not a blur of the sprite, for some reason the colors of the sprites are mixed,
this is how my character initially looks
And here's what happens in Unity .. .
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Try changing the format from automatic to rgba 32
in the sprite settings
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