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People help not showing sprite in pygame?
Here is the code
import pygame
pygame.init()#Инициализируем окно
win = pygame.display.set_mode((500, 500))#Со3даем окно 500 на 500px
pygame.display.set_caption('Cube')#Называем наше окно
walkRight = [pygame.image.load('right_1.png'),
pygame.image.load('right_2.png'),
pygame.image.load('right_3.png'),
pygame.image.load('right_4.png'),
pygame.image.load('right_5.png'),
pygame.image.load('right_6.png')]
walkLeft = [pygame.image.load('left_1.png'),
pygame.image.load('left_2.png'),
pygame.image.load('left_3.png'),
pygame.image.load('left_4.png'),
pygame.image.load('left_5.png'),
pygame.image.load('left_6.png')]
bg = pygame.image.load('bg.jpg')
playerStand = pygame.image.load('idle.png')
clock = pygame.time.Clock()
x = 50 #Положение куба по х
y = 435 #Положение куба по игрику
width = 60 #Ширина куба
height = 71 #Высота куба
speed = 10 #Скорость куба
isJump = False
jumpCount = 10
left = False
right = False
animCount = 0
def drawWindow():
global animCount
win.blit(bg, (0,0))
if animCount + 1 >= 30:
animCount = 0
if left:
win.blit(walkLeft[animCount // 5], (x, y))
animCount += 1
elif right:
win.blit(walkRight[animCount // 5], (x, y))
animCount += 1
else:
win.blit(playerStand, (x, y))
pygame.display.update()#Постоянное обновление
run = True
while run:
clock.tick(30)#цыкл выполняется каджые 0,1 секунду
for event in pygame.event.get():
if event.type == pygame.QUIT: #если в масие ивент обнаружена команда закрыть то закрыть
run = False
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT] and x > 5:
x -= speed
left = True
right = False
elif keys[pygame.K_RIGHT] and x < 500 - width - 5:
x += speed
left = False
right = True
else:
left = False
right = False
animCount = 0
if not(isJump):
if keys[pygame.K_SPACE]:
isJump = True
else:
if jumpCount >= -10:
if jumpCount < 0:
y += (jumpCount ** 2) / 2
else:
y -= (jumpCount ** 2) / 2
jumpCount -= 1
else:
isJump = False
jumpCount = 10
drawWindow()
pygame.quit()#Так чтоб наверняка закрылось
Traceback (most recent call last):
File "C:\Users\Володимир\Desktop\Game\game.py", line 8, in <module>
walkRight = [pygame.image.load('right_1.png'),
pygame.error: Couldn't open right_1.png
And so with all the sprites
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