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Non-blocking asynchronous servers in c++?
Hello everyone
Can you tell me a server in C ++ with non-blocking I / O for the socket, so that you do not have to create 1 thread per connection? (preferably supported at the current time :) )
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will boost::asio work?
https://www.boost.org/doc/libs/1_74_0/doc/html/boo...
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