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No Skybox (Solid Color) and Fog in Render Texture. How to add?
The source of the Render Texture is the camera, it has a Solid color in the Enviroment, and Fog is enabled in Lighting. But on Raw Image there is neither Fog (missing) nor Solid Color (sky missing).
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Option 1:
In Camera, check the Post Processing box.
Option 2:
Replace Raw image with Image. Create a material, "throw" a Render Texture to it. Set the material to Shader (Universal Render Pipeline / Unlit) and everything will work (although it doesn’t show very correctly in Scene, everything is ok in Game).
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