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Mobile Gamedev with an accelerometer, on what and how?
This is not even a question, but a request to share advice, in fact, there is a task at the university: to create an androyd game with goodies that can only be implemented on the phone (conditionally) and without using Unity (by unity, any cross-platform engines were probably meant, but this is not accurate , so write in any case, if there are any). Before that, nothing connected with mobile game development at all. The first idea is to create a simple (probably not sure if it's really simple) 2D game with moving a ball around a maze using an accelerometer. The game has several levels, the task is to place the ball in the hole. Of course, you can certainly complete the task in some kind of constructor, but I want to take out experience and skill, and not do the job faster. Sobsna please advise the development environment for all this. In the priority of the environment with a bunch of posts, guides, documentation, answers to questions, etc. etc., and in general having weight on the mobile game development scene (popular), because googling brought a million sites with "GAME ON ANDROYD FROM ZERO IN 5 MINUTES", where as a result the eyes ran in different directions and it is not clear which of these trash and what not.
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With questions like this, you can conclude that you are not studying in your specialty. Worth thinking about.
When there is a desire, such questions do not arise at all.
In his school years, he wrote games in BASIC, Pascal, assembler on corvettes. As a student, the Spectrum and SM-ki rolled up. And it was absolutely spit on the lack of literature and other skills.
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