M
M
MishkaVNorky2019-04-26 15:47:14
C++ / C#
MishkaVNorky, 2019-04-26 15:47:14

Mobile game and lighting?

Comrades, we need your help, because. already confused.
Given: mobile game, BIG city, change of day to night.
Now, when developing, when 1 light source (direct) fps is normal, but as soon as other sources appear (such as lanterns, poles, etc.) (and there will be many of them), the fps sags a lot, because. real time lighting.
The main option that comes to mind is to bake all the lighting. BUT THERE ARE A LOT OF PROBLEMS HERE: the size of the lightmap will be HUGE and will take a lot of resources, not making the day/night cycle adequately, and houses have a lot of materials.
Question:
- share your experience please
- is it possible to bake ONLY lamps, but WITHOUT global light?

Answer the question

In order to leave comments, you need to log in

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question