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Robert Khaireev2015-11-25 02:30:15
Mathematics
Robert Khaireev, 2015-11-25 02:30:15

Mathematics for game development. What do you advise?

Hello. I am 19 years old, I started programming a year and a half ago. Now I realized that this is the area in which I want to continue to develop. I decided to start with programming applications on iOS in order to move on to developing games on the same platform.
As far as I know, in order to create good games, you need a great mathematical base. So, the question is this: what books on mathematics and the study of what topics can you recommend? I know school mathematics and mathematics of the 1st year quite well.
UPD: I speak English very well, so I will be happy with English-language material.

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6 answer(s)
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diegocoder, 2015-11-25
@Vildy

3D Math Basics (coordinates, orientation, table...
FAQ: 3D Math 3D Math
Basics: Vector and Matrix Transforms... Matrix
and Quaternion FAQ
Linear Algebra for Game Developers
How does a camera rotate in 3D games or what is a matrix...
Tricky Quaternions
Rotation and Quaternions Recipe Collection
in English:
Vector Math for 3D Computer Graphics
General math
Making WebGL Dance - it's better to start with this to understand everything in general and then move on to the rest of the links
That's right, just open and read everything at once. these may not be complete tutorials, but they nevertheless give a good understanding of what you have to deal with. besides in many articles pieces of a code are resulted. if you know first-year mathematics, then consider that 90% have been studied.

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Ernest Faizullin, 2015-11-25
@erniesto77

You should look for articles like this Linear Algebra for Game Developers , here it is important to understand the most basic points of contact between games and mathematics. Try to simulate natural processes (for example, gravity, wind), and in the process of practice, exactly the knowledge that is necessary for game development will accumulate. And you won’t have enough time to study higher mathematics, you will have time to gain this knowledge at the institute.
Here are more articles with translations

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xmoonlight, 2015-11-25
@xmoonlight

1. Program.
2. loop 1

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Alexander, 2015-11-27
@Nexelen

www.amazon.com/Math-Primer-Graphics-Game-Developme... I think it will not be difficult to find a free analogue... =)

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Alexander Orlov, 2015-12-03
@madfly

On edX.org you can watch the course "Computer Graphics" - mathematics for 3D graphics, labs in C ++ under OpenGL.
https://www.edx.org/course/computer-graphics-uc-sa...

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Neonoviiwolf, 2015-11-25
@Neonoviiwolf

Start writing a game, you will immediately understand what you need, if you need it at all, because everything has already been done before you.

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