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Making a simple 2D game?
There is a task to write a simple 2D game in C++ or C#, but according to the condition (except for the logic of the game), very little is clear. It just says you can't use XNA. Tell me what are the general options (libraries / frameworks, etc.)? From the lowest level to the unit. I will choose something and try to see if it can be used. It is desirable that it be as simple as possible for a person who has never written games (I'm from web development).
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What kind of game should be? For example, Tetris or Fifteen do not need physics, but Angry Birds does. Based on the genre, it will already be possible to advise something.
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