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Is Vulkan API the future?
Here are some quotes from the OpenGl wiki:
"Vulkan, formerly known as glNext, is a new API that meets the requirements of modern realities and eliminates the main shortcomings of OpenGL",
"Apple deprecated OpenGL and OpenGL ES technologies at the WWDC event in June 2018",
And one from the Vulkan API wiki
"The Vulkan API was originally known as "the next generation of OpenGL" or simply "glNext",...."
So Vulkan is the future, is it an evolution of OpenGl? Am I understanding everything correctly?
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