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Is there a simple and proven way to quickly build audiobook apps for Android and/or iOS?
There is a desire to sell some audio content in a form tightly coupled with the player, in the form of a mobile application - for Android or for iOS, and maybe for both platforms at once. Examples of such audiobook applications are numerous, here, offhand: https://play.google.com/store/apps/details?id=com....
Attention, the question is: is there any tried and simple way to construct such applications ?
By " simple " I mean something like this process: an application constructor is bought, for example, in the form of source code; some special folder contains audio content; a minimal configuration is done - well, there are chapter titles, a background image, an application icon and its name; the "Compile" button is pressed and the output is a ready-made working application.
By " tested " I mean such an option, on the basis of which at least a few really used applications are made, and not a sloppy written yesterday by a student.
Thanks in advance for the recomendations!
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For iOS, you can write a main project with the ability to add targets for it. Then just start a target for each book, upload the necessary resources there and compile it.
In theory, you can write a script that automates this work
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