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Is it worth doing something in unity?
I love making games and I want to get a job in Unity/C# soon
And I'm wondering if it would be productive to immediately do something on the engine, without C# knowledge (except for basic things, cycles, classes, etc., I don't know anything yet), or first learn C# well?
I ask myself this question, because C# itself is boring to learn, and, as I already wrote, I love making games.
Help thanks
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You'll figure it out in a couple of weeks. C# is a simple language, Unity is a simple platform, its popularity is due precisely to the low entry threshold. Manuals and tutorials - an ocean. So feel free to jump into it.
Productive. Just the features of the language are best learned by putting them into practice. (Well, of course, in half a year you will want to throw out this code, but this is completely normal.) Reading about some delegates there is boring, but seeing how they make the code shorter and more expressive is fun.
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