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Is it possible to dynamically load content (fbx, slfx) in silverlight + xna?
Hello Khabrovites!
Interested in the issue of dynamic loading of content (fbx, slfx) in the silverlight + xna application, in connection with the development of an application containing 3-dimensional graphics. How can you implement it or push it on the right path?
Couldn't find anything on google unfortunately.
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If you mean loading content on the fly, i.e. without pre-compilation through the Content Pipeline - you will have to write your own importers and processors. You can implement the compilation of content, and then its loading through the standard Content Manager, simply by specifying the desired asset.
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