Answer the question
In order to leave comments, you need to log in
Is it possible to create one game in two languages at once on the SugarCube (Twine) engine?
Hello, I'm creating a text quest on the SugarCube engine in Twine. I would like to translate the game into English, but I would like to know if this is even possible? If yes, can you tell me exactly how this can be done?
If Twine does not allow you to publish one game in two languages at once, will you have to create two separate ones or what?
Answer the question
In order to leave comments, you need to log in
I did this:
1. Write the game in Russian
2. Export to ru.twee .
3. Copy and rename to en.twee
4. Give to the translator or translate yourself.
5. We leave the titles of the passages the same so that saving progress between language versions works. Also for this it is necessary that the title of the history be the same and Config.saves.id too.
6. Compile ru.twee to index.html, and en.twee to index-en.html (well, or vice versa, depending on which version is the main one)
7. We put down links in the Russian version to the English one and vice versa.
Technical details can be seen in my games " Red Robe " or " Mouse ".
Good luck!
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question