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In the preview, the animations work, but in the game - only idle. How to fix?
In general, I have a character with animations and a controller (from a polygon sci-fi city pack). I attached it to a standard third person controller and set the same animator settings:
In the preview, everything works as it should, but in the build, only the idle animation works. What is the problem?
I have Unity version 2018.4.13f1 on a mac.
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You have two animation components, but there should be one - only the third person controller.
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