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How to write a bot for an online game?
Let's add, there is a game drako.ru
I want to write a bot for it. The game has all kinds of clients (PC, android, ios) and a browser version. The very "playing field" on the flash graphics.
How and on what is it better to write a bot for him? I still have php, python and javascript in my skills, but you can learn something else. All the more so, there is such an interesting reason.
Thanks for the advice
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On Si. This is the only language for which I remember all the operators and functions of the language.
On what is personally more convenient for you and what you know better - write on that.
It's more about technology than language.
If you have to emulate behavior in a browser, then you will use, for example, PhantomJS, and its language, of course, is JavaScript.
That is, the language can be any, until you decide how exactly you will implement the bot.
When you get ahead of yourself, then the issue with the language will disappear.
In general, the answer is any.
That is why they mock you.
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