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How to upload a game on IOS and sell game items?
The game is posted on the Google Play Market, sales of game items are also set up there through the In-App Purchasing module, now it's time to put it on IOS and, accordingly, set up the sale of game items there.
Here I ran into "some problems", I look at the instructions and I don't understand, let's start from here - https://docs.unity3d.com/Manual/UnityIAPAppleConfi...
let's start from the second point
Add a new App ID to create a fundamental app entity with Apple.
What you'll need:
Apple developer account ($99/year) A
working Xcode project (you'll need a physical macOS computer, depends on configuration, but from about $30,000 for a very basic used mac mini, or cloud copy, from $20 per month)
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