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Staspost2020-06-16 22:18:14
Unity
Staspost, 2020-06-16 22:18:14

How to understand the output of the Unity profiler?

Good afternoon!
The program developed in Unity slows down (freezes for a few seconds when one of the scripts is launched) on an old Android device (Samsung J1 mini). Works fine on newer ones. I decided to try to figure out where the bottleneck is. Launched a profiler and understood nothing. ((
Firstly, the profiler itself hangs along with the device, and after hanging some particularly high load peaks, I don’t see it. At the moment of freezing, the profiler gives me this picture:
5ee91a6e15a5f604936701.png
Is it possible to understand from this what specifically caused the hang, Or which way to dig?

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freeExec, 2020-06-16
@freeExec

Cut off the output to the console of a ton of garbage in the prod.

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