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Dmitry Korolev2017-08-22 19:40:12
C++ / C#
Dmitry Korolev, 2017-08-22 19:40:12

How to understand that the velocity has the same direction as the object vector approximately?

There is a rigitbody and there is a camera.
when the ball rolls back to the wrong place where the camera is looking how to determine?

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GavriKos, 2017-08-22
@adressmoeistranici

You need the dot product of vectors.

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