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key don2016-05-18 18:38:41
OpenGL
key don, 2016-05-18 18:38:41

How to understand negative texture coordinates in .obj 3d models?

obj files, including those exported from .blend files, often have negative texture coordinates.
vt -0.1837 1.0699
vt -0.2370 1.0699
vt -0.1838 1.2804
How to interpret them?
Get a module?
Subtract modulo from unity?

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