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How to transfer the world map to the game?
Conditionally, I want to transfer the map of Spain to the game, I have its image with visually highlighted provinces. (different in form, which is logical) All these provinces should be separate, clickable elements, how can this be implemented? It is advisable to describe as detailed as possible, because I am not a very advanced user of Unity)) Thank you in advance.
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It is desirable to describe as much as possible, because I'm not very advancedGo to Freelance , then click "Find a specialist", indicate the price you are willing to pay to have it done "for you".
You take a map of Spain, conditionally). And you cut it in a graphics editor, make each province a separate layer, for example, or an image. Then you export this multilayer map or pictures to Unity, where you assemble the map as it should be, for example, from Image or Buttons. Well, then I think it's clear.
It would be right to go freelancing, as Sergey Ryzhkin
said.
But still, this is money. I personally am not a pro, how to do it, too, xs, but there is a concept
Go to Unity, and create a game element UI> Image
And there you already divide everything into territories, and make them clickable
If you don’t even know approximately how to do it, it's better to do a freelance job
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