R
R
RogueDP2020-11-25 01:14:06
Android
RogueDP, 2020-11-25 01:14:06

How to test non-consumable Android purchases?

An app that has a non-consumable purchase (disable ads).
Question to the developers: how do you test it when you release updates?
The option (buy) - (copy the payment code) - (send to the publisher) - (he will cancel) - (reinstall the game) - (clean com.android.vending) works, or creating a new account each time and adding it to the list of testers - also works, but I won’t write it all as ...
The option suggests itself to create a cheat. I turn it on: then the purchase is made as a consumable, or when the game is reinstalled, sending a Google Play Billing request for automatic restoration is blocked, or receiving a response is blocked, or such a purchase is simply consumed immediately through consumeAsync.
How the hell do you do it?

Answer the question

In order to leave comments, you need to log in

1 answer(s)
R
rPman, 2020-11-25
@rPman

https://developer.android.com/google/play/billing/test
https://developers.google.com/admob/android/test-ads
also the advertiser must provide test tools

Didn't find what you were looking for?

Ask your question

Ask a Question

731 491 924 answers to any question