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How to stream screen to multiple computers over network (c++)?
There is a task to transfer desktop video from one machine to several. Now I take screenshots several times per second and send them to each machine in the list via UDP. Everything works fine until I collapse the server application. Then the transmission slows down sharply and disappears.
What is the right way to do it? I can't find a clear code example anywhere.
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And what OS? ffmpeg or avconv theoretically allow you to capture the screen under some operating systems and broadcast a video stream somewhere.
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