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How to start learning OpenTK (OpenGL)?
I ask habravchans familiar with the opentk library to help. I write in C#. I started learning OpenGL (or rather I'm trying to start), after googling I decided to try NeHe's lessons, but I ran into the fact that I don't understand a damn thing. I don’t understand what certain functions do, which are named in opentk, apparently differently, so it’s impossible to rewrite the code from crosses to a lattice. There are no lessons on OpenTK as such, there is only something unintelligible on the main site. I do not know what to do. I ask habravchans who are familiar with OpenTK to enlighten, maybe they can recommend tutorials, books, articles, sites, at least something to start with.
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Start learning OpenGL with the glut.h console library. You
can find quite a lot of examples on it.
For example, a normal article to start with: www.crypton-technologies.net/experiments/glut-and-...
PS For C # there is freeglut.dll
PPS It is included in one large framework: Tao Framework (lesson esate.ru/page/ what-takoe-tao-framework )
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