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Shikarno012021-05-17 01:02:36
Unity
Shikarno01, 2021-05-17 01:02:36

How to solve the problem with incorrect object export from Blender to Unity?

I created a character in blender and exported it in fbx format to unity. In the unit, I noticed that the right side of the object is not displayed correctly, but in the blender everything is ok. How to solve this problem?
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Shikarno01, 2021-05-17
@Shikarno01

It is necessary to flip the normal of the object to us in the blender and then export its unity again, then the problem will disappear! I found the answer to my own question

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