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How to solve the problem of scalability in Chinese mobile games (organization of hyphenation, output of interface border words, etc.)?
Good afternoon,
Actually the topic - they set a task - to solve the problem of scalability in an already created Chinese game (yes, I understand what Pain in the ass is). Specifically:
1. How to organize word wrapping?
2. How to solve the problem of words going beyond the boundaries of the application interface and its elements?
Tips, suggestions (except to quit the company).
PS: I am a professional Chinese translator, I am superficially familiar with the topic of programming, but I can explain to the Chinese guys, if there were any advice.
Thank you in advance
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