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How to solve my problem with Avatar Mask in Unity?
When using the Avatar mask (to control the top and bottom of the character separately):
Upper Avatar - (name: UpAvatarMask):
Lower Avatar - (name: DownAvatarMask):
If I put two Avatars on 2 layers in Animator:
1)
2)
Then my character shrinks:
And if the Avatar is thrown only one layer. Then the animation will be the one on which the Avatar is attached.
Who has any ideas for this?
Extras:
-Model and animation made in Blender.
-All Clips are listed.
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