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How to set the position of the prefab that will spawn?
There are several levels. On some levels, objects should spawn in certain positions. Levels are NOT scenes, there is a generator script that dynamically generates them. How to do it?
I wrote this code, but since the object is a prefab, I cannot drag the desired empty from the scene.
[System.Serializable]
class SpawnObject
{
public GameObject Object;
public Transform Position;
}
[SerializeField] private SpawnObject[] _objectsToSpawn;
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