Answer the question
In order to leave comments, you need to log in
How to set events and parameters in skeletal animation ( SPINE )?
Such a problem. They sent me spin animations. I watched this video and decided to give it a try.
But there was such a problem. Previously, I just worked with a regular animator and set events at animation points (for example, when a character hits, the character will hit the enemy at the end of the animation) and then I make parameters in the animator and change them. Tipo:
But how to do this with this skeletal animation?
_animator.SetTrigger("Attack");
Answer the question
In order to leave comments, you need to log in
Didn't find what you were looking for?
Ask your questionAsk a Question
731 491 924 answers to any question