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Dmitry Prilepsky2021-03-29 14:02:00
CAPTCHA
Dmitry Prilepsky, 2021-03-29 14:02:00

How to send 2captcha token with solved captcha to linkedin?

There was a problem, I needed to bypass the captcha in linkedin, I organized everything before sending the token, but there was such a problem. There are no "OK" or "Submit" buttons.
6061b1ce889ed166305558.jpeg
All js on the site is obfuscated and looks something like this

, function(e, t, r) {
    (function(e) {
        var n, o, i;
        "undefined" != typeof globalThis ? globalThis : "undefined" != typeof self && self,
        o = [t, r(3), r(4), r(8), r(37), r(104), r(67), r(229), r(437)],
        void 0 === (i = "function" == typeof (n = function(t, n, o, i, a, u, l, s, c) {
            "use strict";
            var f, d = r(2);
            Object.defineProperty(t, "__esModule", {
                value: !0
            }),
            t.default = t.EXTERNAL_INPUT = t.MOVEMENT_EVENT_DOWN = t.MOVEMENT_EVENT_UP = t.MOVEMENT_EVENT_RIGHT = t.MOVEMENT_EVENT_LEFT = t.MOVEMENT_EVENT_PROCEEED = void 0,
            n = d(n),
            o = d(o),
            i = d(i),
            a = d(a),
            u = d(u),
            l = d(l),
            s = d(s),
            c = d(c),
            (f = "undefined" != typeof reactHotLoaderGlobal ? reactHotLoaderGlobal.enterModule : void 0) && f(e),
            "undefined" != typeof reactHotLoaderGlobal && reactHotLoaderGlobal.default.signature,
            t.MOVEMENT_EVENT_PROCEEED = "proceed",
            t.MOVEMENT_EVENT_LEFT = "left",
            t.MOVEMENT_EVENT_RIGHT = "right",
            t.MOVEMENT_EVENT_UP = "up",
            t.MOVEMENT_EVENT_DOWN = "down",
            t.EXTERNAL_INPUT = "input";
            var p, h, g = {}, m = {}, _ = {}, v = function() {
                function e() {
                    (0,
                    n.default)(this, e)
                }
                return (0,
                o.default)(e, null, [{
                    key: "doCall",
                    value: function(e, t, r) {
                        var n = window.parent;
                        return (0,
                        u.default)((0,
                        a.default)(n, e)) ? (0,
                        a.default)(n, e).apply(this, r) : (0,
                        u.default)((0,
                        c.default)(r)) ? (0,
                        c.default)(r)(t) : t
                    }
                }, {
                    key: "onAppLoad",
                    value: function() {
                        for (var t = arguments.length, r = new Array(t), n = 0; n < t; n++)
                            r[n] = arguments[n];
                        return e.doCall("onAppLoad", !1, r)
                    }
                }, {
                    key: "onGameReady",
                    value: function() {
                        for (var t = arguments.length, r = new Array(t), n = 0; n < t; n++)
                            r[n] = arguments[n];
                        return e.doCall("onGameReady", !1, r)
                    }
                }, {
                    key: "getGameToken",
                    value: function() {
                        for (var t = arguments.length, r = new Array(t), n = 0; n < t; n++)
                            r[n] = arguments[n];
                        return e.doCall("getGameToken", "20000000000000000.00000002", r)
                 }, {
                    key: "solveMeta",
                    value: function() {
                        for (var t = arguments.length, r = new Array(t), n = 0; n < t; n++)
                            r[n] = arguments[n];
                        return e.doCall("solveMeta", void 0, r)
                    }
                },

How to find the script responsible for sending in this chaos and how to implement it? I would be grateful for any advice

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