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public static Bitmap RotateImage(Image image, PointF offset, float angle)
{
if (image == null)
throw new ArgumentNullException("image");
//create a new empty bitmap to hold rotated image
Bitmap rotatedBmp = new Bitmap(image.Width, image.Height);
rotatedBmp.SetResolution(image.HorizontalResolution, image.VerticalResolution);
//make a graphics object from the empty bitmap
Graphics g = Graphics.FromImage(rotatedBmp);
//Put the rotation point in the center of the image
g.TranslateTransform(offset.X, offset.Y);
//rotate the image
g.RotateTransform(angle);
//move the image back
g.TranslateTransform(-offset.X, -offset.Y);
//draw passed in image onto graphics object
g.DrawImage(image, new PointF(0, 0));
return rotatedBmp;
}
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