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AliminVerckon2021-10-22 20:49:16
Unity
AliminVerckon, 2021-10-22 20:49:16

How to remove/transform closed coordinates when rotating from 0 to 360 in Unity3d?

How to remove / convert closed coordinates during rotation from 0 to 360 into a set of integers (that is, from minus infinity to plus infinity)

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Griboks, 2021-10-22
@AliminVerckon

We need to calculate modulo 360.

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